Search found 336 matches

by Vontre
Mon Aug 21, 2023 3:28 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Frog Prince

Let's talk about the Frog Prince for a minute. So Frog Prince has long been our test case for how long term passive bonus units might work in this game. Although Frog Prince has the stat line and function of a front line unit, there was always a risk that players would find it more valuable to hide ...
by Vontre
Sun Aug 20, 2023 12:44 am
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Costing Adjustments

We realized that the game is still lacking in 3-cost cards specifically, especially in the spell category. We feel it's important for the overall spread of costs to be well balance to support easier deck building. To correct this error, we've shifted the cost and potency of a number of cards. This p...
by Vontre
Sat Aug 19, 2023 12:16 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Minor Balance Followup

We need to make a few dinosaur adjustments, as a few things are overtuned: Baby Dino: Raptor summoned is now set to 3/2 stats. Raptor: Stats reduced to 2/1. Now only views 2 dinosaurs. Evolution: Repeat count reduced to 8. Wizard: Stats reduced to 3/2. Tyrannosaur: Clarified so that its buff only ap...
by Vontre
Thu Aug 17, 2023 9:58 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Dinosaur Revamp!

Hello everyone, we have another balance patch here; we are trying to get things done quickly ahead of the upcoming tournament, and head off any issues. Aside from some balance tweaks, the dinosaur revamp focuses on broadening the dinosaur's overall identity and synergy. Dinosaurs have been extremely...
by Vontre
Wed Aug 16, 2023 12:20 am
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Have Some Buffs!

Hello everyone, we've received some community feedback that there is a lack of viable cards for some costs. We've gone ahead and pushed forward a few buffs and minor redesigns to help broaden the card pool for your enjoyment! We recognize we've been patching somewhat quickly lately, so as a thank yo...
by Vontre
Sun Aug 13, 2023 10:10 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Gameplay Patch

A minor gameplay patch was just posted, tweaking a few more of the game's mechanics. Please check our community discord for full patch notes.
by Vontre
Tue Aug 01, 2023 2:32 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Minor Gameplay Patch

- Kunai: Now costs (0). Deal 1 damage to 2 random enemies. - Overpower: Redesigned. Deal 1 damage. If you are holding a - Berserk unit, deal 3 instead. - Storm Weapon: Redesigned. Costs (2), summon a random 2-cost unit and give it Chain Lightning. - Barbarian: No longer has Overwhelm. Stats changed ...
by Vontre
Sun Jul 30, 2023 5:04 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Big Economy Patch

As we went over in our news post yesterday, we are deploying a major economy update to address a number of quality of life and pricing issues during Early Access. We realize this is disruptive, so we've included a gift code at the bottom of this post for everyone to use! PATCH NOTES - All sources of...
by Vontre
Sat Jul 29, 2023 4:57 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Upcoming Economy Upgrades

As you may have guessed from our recent Battle Pass announcement, we are going to be making some significant adjustments to the player economy soon (probably within the next few days). The goal of this pass is to bolster the free player experience, while making paid options more fairly priced and sh...
by Vontre
Thu Jul 27, 2023 9:10 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 84
Views: 48474

Battle Pass Acceleration

Hey everyone, after reviewing player response to the new battle pass format, we believe there's still a lot of room for improvement, and we will be making heavy adjustments to the next season's battle pass. To accelerate this testing process during Early Access, we have manually shortened both the d...